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Welcome / Bienvenue! πŸ‘‹

I'm Mark, a Software Developer and Founder of Cover Drive Cricket, and I love making things that help people or exploring cool new ideas πŸ˜„

Aside from technology, I'm an enthusiastic sports player; I've represented Great Britain in 19 international floorball matches πŸ‡¬πŸ‡§, I play cricket 🏏 and field hockey πŸ‘ for local clubs, and I've also dabbled in football ⚽, tennis 🎾, rugby πŸ‰, ice hockey πŸ’ and more!

What I'm working on

Prior Experience:

Software Developer:

  • Created several in-house web apps to improve day-to-day processes for internal teams. Used: AngularJS, CherryPy.
  • Created a personal information management app to combine tasks, events, bookmarks, notes and projects. Used: React, Node.js, Google APIs.
  • Participated in several hackathons, including winning "Local People's Choice Winner" for a game about global warming (Tux's Arctic Exchange) in the 2018 Nasa SpaceApps Challenge.
  • Built on prior research around machine learning algorithms to train an agent that plays Ms Pacman. Used: Python, OpenAI.
  • Created proof-of-concept apps in different verticals: an Android app, Atom extensions, and a Firefox browser extension.

Product Owner:

  • Led teams to design and implement a student-facing insights feature, allowing students to see the progress they're making in an easy-to-understand way.
  • Worked with a senior PO to bring a new independent learning product to market, reaching 20,000+ users in a few months, and rapidly iterating on features based on user feedback.
  • Collaborated with Design, Marketing, Customer Relations, Content and other teams across several large-scale projects, but also on rapidly releasing smaller changes to specific deadlines.
  • Run user testing sessions (across a variety of different types of users) that informed upcoming feature development.
  • Worked with SPOs and contributed towards short-term roadmaps.

Get in touch!

Please get in touch if any of this sounds interesting to you! πŸ“«

Mark's GitHub stats Languages

Thanks to anuraghazra for the stats!

Mark Phillips's Projects

alpha-zero-general icon alpha-zero-general

A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4

atari-py icon atari-py

A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface

baby-a3c icon baby-a3c

A high-performance Atari A3C agent in 180 lines of PyTorch

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

deep-motion-editing icon deep-motion-editing

An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

deepqnetwork icon deepqnetwork

A modification of Google's Deep Q-Network to learn to play Super Mario Bros.

dqn-ddqn-on-space-invaders icon dqn-ddqn-on-space-invaders

Implementation of Double Deep Q Networks and Dueling Q Networks using Keras on Space Invaders using OpenAI Gym. Code can be easily generalized to other Atari games.

gym icon gym

A toolkit for developing and comparing reinforcement learning algorithms.

humor icon humor

Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"

madmario icon madmario

Interactive tutorial to build a learning Mario, for first-time RL learners

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