Comments (1)
It does not, I've fixed it locally. Bone Masks should only be available in value graphs (state data graph) and blend trees (for local layers).
from esoterica.
Related Issues (20)
- Unused lambda
- Graph Crash HOT 2
- Animation Graph Crashes on Parameter Renaming HOT 1
- Dead link to external dependencies (Readme) HOT 1
- "Handle looping sequences" clause in SyncTrack::GetTime doesn't seem to ever be executed HOT 1
- Min/Max not needed for LCM HOT 1
- Wrong Arguments HOT 2
- Issue Building Esoterica HOT 7
- Minor layer compiler naming mismatch HOT 2
- Sync Event Index Condition Pin Type HOT 1
- Event weighting?
- Pose node duration
- Log Removed Global Transitions
- Forced Transition Blending
- Update from your newest ExternalData but found an invalid lib. HOT 7
- Assertion in Editor Application in EditorUI::DrawEditorToolContents no longer persists. HOT 2
- Treat Warnings as Errors preventing build in VS 2022 HOT 1
- External Zip File should update HOT 4
- Assertion in imgui when running the editor HOT 3
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from esoterica.