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Bogdan Vera's Projects

anew icon anew

Odd RTS Game created in a weekend for Guildford Game Jam 2020.

beeswithmachineguns icon beeswithmachineguns

I want to modify beeswithmachineguns to test REST APIs, by supporting the various http methods and using WSSE stateless security to post to secured endpoints.

bizzaredelay icon bizzaredelay

VST/AU IPlug-OL delay plug-in implementing both a stereo delay and a saturating tape delay with fine delay control for weird FX.

brainp5 icon brainp5

Simple neural net library for Processing.

dapvoice icon dapvoice

A formant-based choir synthesiser in Max/MSP.

fishwater icon fishwater

(PROCESSING) Simulations a water-jet based text display.

hsphere icon hsphere

lol this is not going to break everything at all

makesparselevel icon makesparselevel

A short Python script to 'sparsify' PyxelEdit tile maps, to save memory when you load giant maps in your game.

netmuseclient icon netmuseclient

Client application for the netMuse project I made for my masters at York. It's a multi-user sound and music creation environment similar to a computer game. Written in Processing (essentially Java, but requires Eclipse + Processing plug-in).

pseudoplates icon pseudoplates

A Max/MSP instrument using 4 interactive banded waveguide modeled resonating plates.

sema icon sema

Sema – Live Code Language Design Playground

slate icon slate

Beautiful static documentation for your API

unityaudiofx icon unityaudiofx

Messing around with audio fx in unity, more or less educationally.

wdl-ol icon wdl-ol

Enhanced version of Cockos' IPlug - A simple-to-use C++ framework for developing cross platform audio plugins and targeting multiple plugin APIs with the same code. VST / VST3 / Audiounit / RTAS / AAX (Native) formats supported.

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