Comments (1)
Hello, your question is same with me probably.
I'm considering just use one NextEvent to trigger SM, using guards to determin next state.
Then the question is, which place is best to save the data for guards.
seems states is ideal place.
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Related Issues (20)
- How to achieve shallow history behavior? HOT 1
- dependency injection through process_event() to save sm memory footprint HOT 2
- [Question] Can you know upfront if an event can be processed?
- What's the actual point of this all? HOT 9
- sm.is("state"_s) suddenly doesn't compile anymore HOT 5
- How to store a "dispatch table" in a class? HOT 1
- sml::aux::get_type_name<TAction>() not returning name of lambda function HOT 2
- Compilation error when using logger, process_queue and member function action HOT 1
- how to know weather state is a sub-state machine or a normal state HOT 1
- How to make a state transition that changes to the next state upon completion of its action?
- Question: Debugging in STM32CubeIDE
- copy of class containing transition table is made when boost::sml::sm is instantiated HOT 1
- [Documentation] Who is using it HOT 2
- can not work with CLion HOT 1
- deferred event not processed when in any orthogonal region other than first
- gcc 10.5 warning: array subscript is outside array bounds HOT 4
- SML version change caused static assert fail in state machine constructor HOT 4
- Adding boost-ext-sml to conan-center-index HOT 2
- Anonymous event HOT 1
- Hello World error HOT 3
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