Just a basic rope using a Verlet integration scheme in Godot
Sources for the rope simulation:
https://www.reddit.com/r/godot/comments/gs4ldr/2d_rope_physicsgrappling_hook_examplepapers/
https://web.archive.org/web/20080618020250/http://www.teknikus.dk/tj/gdc2001.htm
Godot License Page: https://godotengine.org/license