Comments (3)
Hm, works on my side. Is there any way your own project is also called flutter_redux
? Here's the log from my console with a project called test
.
~/lab/test ❯ ~/lab/flutter/bin/flutter pub add flutter_redux
Resolving dependencies...
async 2.8.2 (2.9.0 available)
characters 1.2.0 (1.2.1 available)
clock 1.1.0 (1.1.1 available)
fake_async 1.3.0 (1.3.1 available)
+ flutter_redux 0.10.0
matcher 0.12.11 (0.12.12 available)
material_color_utilities 0.1.4 (0.2.0 available)
meta 1.7.0 (1.8.0 available)
path 1.8.1 (1.8.2 available)
+ redux 5.0.0
source_span 1.8.2 (1.9.1 available)
string_scanner 1.1.0 (1.1.1 available)
term_glyph 1.2.0 (1.2.1 available)
test_api 0.4.9 (0.4.13 available)
vector_math 2.1.2 (2.1.3 available)
Downloading flutter_redux 0.10.0...
Changed 2 dependencies!
~/lab/test ❯ ~/lab/flutter/bin/flutter --version
Flutter 3.0.5 • channel stable • [email protected]:flutter/flutter.git
Framework • revision f1875d570e (6 weeks ago) • 2022-07-13 11:24:16 -0700
Engine • revision e85ea0e79c
Tools • Dart 2.17.6 • DevTools 2.12.2
~/lab/test ❯ cat pubspec.yaml
name: test
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.17.6 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
flutter_redux: ^0.10.0
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
from flutter_redux.
Thank you very much @brianegan , yes my project name happened to be the same as this package name, which caused the error. Now it works after changing my project name. Thanks again.
from flutter_redux.
感谢
from flutter_redux.
Related Issues (20)
- How to not accept change notifications when the Router is not at the top level, and then take the initiative to obtain the changes when the Router returns to the top level HOT 1
- onDidChange called twice HOT 8
- Is this package still actively maintained?
- `onWillChange` and `onDidChange` errors are swallowed HOT 4
- Warning related to `?` operator on Linux/Dev channel. HOT 2
- Import Store data type
- Widgets binding error after upgrading flutter version to 2.13.0-0.1.pre HOT 1
- onDidChange not working as expected HOT 3
- Build warning with Flutter 3.0 HOT 5
- onWillChange and onDidChange called twice after state update HOT 2
- Passing Store as an argument to MethodChannel and Background Isolate
- Question on how to use the reducer right way HOT 2
- [Question]: Any thoughts on difference between ignoreChange and distinct?
- Socket and Flutter_redux HOT 18
- Dispatching an action that does not alter state rerenders the widget, causing an infinite loop HOT 5
- How to watch redux store change inside useEffect? HOT 5
- [Question] is it expected that the store doesn't run until frames render? HOT 1
- After push a new page, and Dispatching an action, there is an infinite loop
- Is flutter redux actively maintained HOT 1
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from flutter_redux.