Comments (5)
Q and Z? Interesting. Do you know other softwares or games that uses those keys for up and down?
I customized aframe wasd-controls in an old project to use KeyQ/PageUp and KeyE/PageDown in wasd-controls to move up and down.
The extended-wasd-controls component is using R and F keys for up and down, and QE to move camera.
Also related to move camera:
We definitely want all those keys to be configurable.
from aframe-extras.
PgUp/PgDown and some other key would be useful if up/down navigation is enabled. They would also be useful in navigating the Inspect Scene view. QZ, RF, etc. would be fine. If AD were turning, and shift-AD was strafe and then WS would be forward/back and shift-WS could be up/down.
from aframe-extras.
@timriker Is the shift-AD for strafe something that is generally implemented in games? I'm not a PC gamer, or gamer at all, so I have no idea.
from aframe-extras.
You can sponsor $100 to vincentfretin fully or partially to work on this feature. Find other work you can sponsor at https://github.com/c-frame/sponsorship
from aframe-extras.
I'm traveling, but in short, it depends. For vehicle controls there would not be strafing. Early games like Doom used turning. If the mouse is constrained to the window, then strafing works, but when the mouse is not constrained, turning works better for me
from aframe-extras.
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