Comments (10)
@Lotayou and everyone interested,
uploaded it to Google Drive: https://drive.google.com/open?id=1i5DiaFsik7WcvfQwwIXcdj2LRxmTDqgG
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@Dolorousrtur Hi, the Google Drive link is not available, could share this link again? thanks!
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@ypflll You can cut the mesh first,then use a parametrization method to compute the 2d uv coordinates.
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@ypflll DensePose provides a segmentation and also 2d uv coordiantes, but the mesh is segmented into 24 parts. You can have a look.
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@VVingerfly Thank you for reply.
Densepose do uses uv coord, however, they never say how to generate it or provide the data. We have some discussion here: facebookresearch/DensePose#116
I've managed to use autodesk's fbx-sdk get the uv map included in SMPL .fbx file, like this:
This is segmented into many parts, and not fill the whole image.
The right uv map I want is continous(like the first image above) and it would be best to fill as many as part of the image.
So some 3d software like blender or zbrush can do this? I've tried a little, but seems very complicated for me. It will be great help if you can provide more infomation or some details on how to cut mesh or do parametrization.
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@ypflll the uv data of DensePose can be found here
If you want generate new uv coordinates, you need to cut the mesh first,
then using a mesh parametrization method like LSCM to flatten the mesh.
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@VVingerfly I think using software like blender or zbrush will be a easier way. I'll try it later.
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@ypflll Hi, can you share the UV map mentioned above with me? A 6890*2 matrix would be nice, thx!
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@VVingerfly I think using software like blender or zbrush will be a easier way. I'll try it later.
Sorry to bother .I want to know have you got the uv map of the smpl-x model, for now the original project still cannot supply one
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@ypflll Hi, I am working for texture coordinates, could you share the UV map mentioned #5 (comment) , I really need your help, thanks!
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Related Issues (20)
- SMPL : 3D joints positions to pose rotations HOT 1
- SMPL joint names and its indexes HOT 4
- No module named 'smil_np'
- obtain SMPL parameters from .obj files HOT 2
- abort chumpy HOT 1
- there seems no great improvement with SMIL HOT 1
- the 10 pca shape parameters of smpl HOT 1
- How to transfer the skeleton's action to the SMPL model? HOT 1
- Training get error HOT 1
- nan in smpl_np HOT 2
- smooth smpl model HOT 4
- Downloading model HOT 2
- load smpl model Error HOT 2
- How to conver 'keypoints3d' to 'smpl_poses' and 'smpl_trans' ? HOT 2
- Getting specific joint information from pose data
- What's the meaning of "quad structure"? HOT 2
- Some question about wrist rotation matrix HOT 2
- fast to get 3d pose by 3d keypoints ?
- Custom input
- "Is there any way to automatically convert SMPL format files to OBJ files and vice versa?"
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