Comments (12)
Why not use FreeImage instead?
http://freeimage.sourceforge.net/features.html
It should compile on all the supported platforms (win32, win64, linux and
macosx) and
it's really easy to use. It also has built in support for openexr so one
doesn't have
to compile that messy library ... which is good for the floating point support
:)
Original comment by [email protected]
on 11 May 2008 at 6:13
from nvidia-texture-tools.
That sounds like a good idea.
Original comment by [email protected]
on 11 May 2008 at 7:54
from nvidia-texture-tools.
Add to 2.1 milestone. Code to load images using FreeImage is in progress and
checked
in in trunk.
Original comment by [email protected]
on 21 May 2008 at 7:20
- Changed state: Started
- Added labels: Milestone-Release2.1
from nvidia-texture-tools.
Hmm... I just realized that the FreeImage project does not provide win64
binaries,
and does not contain solutions with x64 targets. So, this is not an ideal
solution
either. I'll include freeimage for now, but it will still be available on win32
only.
Original comment by [email protected]
on 22 May 2008 at 8:45
- Added labels: Milestone-Release2.2
- Removed labels: Milestone-Release2.1
from nvidia-texture-tools.
I just checked in support for FreeImage, and updated the vc8 projects. It's
still not
used to load floating point images, though.
Original comment by [email protected]
on 22 May 2008 at 9:45
from nvidia-texture-tools.
Issue 123 has been merged into this issue.
Original comment by [email protected]
on 9 Apr 2010 at 7:07
from nvidia-texture-tools.
You can use DevIL. It's support x64
Original comment by KindDragon33
on 22 Jun 2010 at 7:12
from nvidia-texture-tools.
Hmm... I had mixed experiences with DevIL in the past, but that was a while
ago, maybe the problems have been fixed by now. Maybe I should give that
another try. Thanks for the suggestion!
Original comment by [email protected]
on 22 Jun 2010 at 7:19
from nvidia-texture-tools.
... although I think the better route would be to convince the freeimage guys
to really support x64. We've got a local version here of freeimage compiled for
x64 working great, so it's not that hard. I abandoned devil many years ago for
freeimage and have never looked back.
Original comment by [email protected]
on 22 Jun 2010 at 7:24
from nvidia-texture-tools.
Yeah, building freeimage locally should not be a big deal either. I should
probably just do that...
Original comment by [email protected]
on 22 Jun 2010 at 7:37
from nvidia-texture-tools.
FreeImage in x64 indeed works fine, you may have to patch OpenJPEG to remove
some inline asm in order to build the official source release.
Original comment by [email protected]
on 24 Jun 2010 at 6:55
from nvidia-texture-tools.
Closing. NVTT uses stb_image by default, with the option to use libpng/libjpeg and others at compile time.
from nvidia-texture-tools.
Related Issues (20)
- Reading a two channel PNG (greyscale + alpha) via ImageIO::loadSTB() strips the alpha channel
- Weird code in BlockCTX1::evaluatePalette
- Assertion failed: isValidPtr(m_buffer) for nvdecompress
- Decompressing ETC2 and saving out as KTX HOT 2
- nvidia-texture-tools fails to build on aarch64 HOT 1
- make test failing for all tests
- MinGW build under Windows HOT 2
- /usr/include/crt/host_config.h:119:2: error: #error -- unsupported GNU version (and fix)
- src/nvtt/tools/thumbnailer.cpp fails to build HOT 2
- src/nvtt/icbc.cpp compilation errors HOT 6
- Building error in GCC HOT 2
- RAW-output of a compressed image HOT 3
- Master fails to build, claims a file is missing: HOT 1
- Build errors in etcpack.cxx.o HOT 4
- Relation to NVIDIA Texture Tools exporter HOT 1
- Compile error on master branch. HOT 3
- For distribution please recompile nvtt library (Windows) with more recent Visual Studio HOT 2
- BC7 compression is very slow HOT 1
- seg fault with -bc1 -fast
- binaries faulty
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from nvidia-texture-tools.