Comments (3)
This is a known problem. It's fixed in trunk for the CPU compressors, and I'm
in the
process of fixing it for the CUDA compressors as well. I'll keep the bug open to
inform you about my progress.
Original comment by [email protected]
on 30 Apr 2008 at 6:55
- Changed state: Started
from nvidia-texture-tools.
Original comment by [email protected]
on 30 Apr 2008 at 6:57
- Added labels: Milestone-Release2.0
from nvidia-texture-tools.
The CUDA compressors support single color optimal compression now. This is only
fixed
in trunk, but I'll backport the fix back to 2.0, and it will be in the 2.0.3
release.
Original comment by [email protected]
on 6 May 2008 at 7:55
- Changed state: Fixed
from nvidia-texture-tools.
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from nvidia-texture-tools.