Comments (4)
From what I've seen so far impact is rather low. For mobile devices tileset is the biggest roadblock (too big a total size traditionally would hit RAM limits), while in general cases NPCs have been the biggest lag inducers (and right now there aren't any cases where a location has large numbers of NPCs spread across z-levels, the most infamous locations prefer to stack their NPCs on a single level).
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What is the impact of Z levels on performance? I quite frequently use CDDA/BN as a timewaster on low spec machines (old computers, old Android phones)
from cataclysm-bn.
BTW Draw performance optimization for z-levels just dropped in CDDA: CleverRaven/Cataclysm-DDA#70301
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I believe BN uses a different 3D view implementation from DDA so that probably won't apply.
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Related Issues (20)
- Burdock is unobtainable HOT 2
- Reloading the container A fully eliminates the container B HOT 1
- Can't change firing mode with double-barrel shotgun and birdshots HOT 3
- Modding requirements: requirements modding HOT 2
- Shooting down a flight of stairs does nothing but spend ammo HOT 1
- Modding request: specify vehicle part tools HOT 2
- Bug: Going upstairs doesn't sends me to a pool of deep water instead of the downstairs above me. HOT 1
- Can't skin multiple human corpses
- Can't harvest maple sap
- Useless and unused items: butane HOT 1
- Crash when throw dynamite to zombie soldier swarm. HOT 2
- Smoked meat ejects itself from smoking rack HOT 8
- Game crashes when start a new quest on NPC doctor in refugee center HOT 1
- Scent travels through glass windows HOT 1
- npc_at_om_location along with u_at_om_location don't register overmap terrains HOT 2
- Mountable terrain no longer valid for firing heavy weapons
- `character_funcs::pick_safe_adjacent_tile` returns invalid position instead of failing
- [BUG] Light information covers other text in the sidebar HOT 1
- UI starts to blank out on what a book can teach when there are is a high amount of books available
- Using canned ingredients doesn't open the can HOT 1
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