Comments (7)
due to how item containers work, items inside plastic bags, paper wrappers, liquid container (e.g can) already has charges and thus cannot be stacked.
e.g
pizza (5)
+pizza (5)
=pizza (10)
chips (plastic bag) (5/100) + chips (plastic bag) (5/100)
= ????
there's no default behavior everyone can agree on yet. some will be unsatisfied that it's not chips (plastic bag) (10/100)
and some will feel the opposite, thus the items inside containers aren't merging.
this could be made configurable in the future, however.
from cataclysm-bn.
on other thoughts why let's make it configurable.
from cataclysm-bn.
im noticing that some items kinda stack (the number before the weight value) but other are separate even though they have the same charges; its because of the freshness stuff?
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One thing that has me curious, cash cards stack just fine. They're like one of the few items to do so flawlessly, I think. Whatallows them to?
from cataclysm-bn.
im noticing that some items kinda stack (the number before the weight value) but other are separate even though they have the same charges; its because of the freshness stuff?
could you elaborate with example? i'm not sure what the number before weight value means
from cataclysm-bn.
im noticing that some items kinda stack (the number before the weight value) but other are separate even though they have the same charges; its because of the freshness stuff?
could you elaborate with example? i'm not sure what the number before weight value means
He probably means 'amt' column in advanced inventory
What I can relate to concerning this bug is that some food items, which has infinite storage value do not seem to stack, like nuts or powdered eggs for example.
They do have absolutely similar stats, however, and if we talk about powdered eggs, they were made of chicken eggs with same attributes. Maybe the freshness of the eggs are taken into consideration when they are being turned to powdered ones?
from cataclysm-bn.
im noticing that some items kinda stack (the number before the weight value) but other are separate even though they have the same charges; its because of the freshness stuff?
could you elaborate with example? i'm not sure what the number before weight value means
He probably means 'amt' column in advanced inventory
What I can relate to concerning this bug is that some food items, which has infinite storage value do not seem to stack, like nuts or powdered eggs for example.
They do have absolutely similar stats, however, and if we talk about powdered eggs, they were made of chicken eggs with same attributes. Maybe the freshness of the eggs are taken into consideration when they are being turned to powdered ones?
If you still have the save, we have the feature of merging samey freshness objects into one stack, if you set it super high and pick the powdered eggs up, are they merging?
from cataclysm-bn.
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