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Comments (4)

bconn96 avatar bconn96 commented on August 10, 2024 1

Changing the UI scale to match the Zoom fixes the issue.

from ui-info-suite.

JoaoPedroPR avatar JoaoPedroPR commented on August 10, 2024

It is still a bug.
On the "ShowCalendarAndBillboardOnGameMenuButton":
private void ActivateBillboard() { if (Game1.activeClickableMenu is GameMenu && (Game1.activeClickableMenu as GameMenu).currentTab == 0 && _showBillboardButton.containsPoint(Game1.getMouseX(), Game1.getMouseY()) && _heldItem == null) ...

The _showBillboardButton.containsPoint(Game1.getMouseX(), Game1.getMouseY()) returns false if on a different scale than 1 between UI size and Zoom.

from ui-info-suite.

JoaoPedroPR avatar JoaoPedroPR commented on August 10, 2024

Managed to fix by changing Game1.getMouseX() to Game1.getMousePosition(true).X.
The fix is here: #72
I only fixed the CalendarAndBillboard but I suggest doing the same across the mod in general to support UI Scaling.

from ui-info-suite.

Annosz avatar Annosz commented on August 10, 2024

It also has a general fix in #61 in which the UI scaling works for every mod option that has been added.

from ui-info-suite.

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