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AnnyCaroline avatar AnnyCaroline commented on September 7, 2024

This works:

code/await Pixel (var int tmp) -> (event none die) -> none do
    await FOREVER;
end

var&? Pixel pixel = spawn Pixel(7);
kill pixel;

_printf("ok\n");
await FOREVER;

This does not work:

code/await Pixel (var int tmp) -> (event none die) -> none do
    await FOREVER;
end

var&? Pixel pixel = spawn Pixel(5); //never works with 5 and 6. Sometimes works with 2
kill pixel;

_printf("ok\n");
await FOREVER;

from ceu.

AnnyCaroline avatar AnnyCaroline commented on September 7, 2024
code/await Pixel (var int tmp) -> none do
    await FOREVER;
end

pool[] Pixel pixels;

par do
    every 1ms do
        spawn Pixel(2) in pixels; //error when using 2, 5 or 6. Other numbers seem to work fine.
    end
with
    var int i=0;
    loop do
        await 2ms;
        var&? Pixel pixel;
        loop pixel in pixels do
            _printf("%d\n",i);
            kill pixel;
            i=i+1;
        end
    end
end

from ceu.

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