chachoune963 Goto Github PK
Type: User
Bio: Hey! I'm a french student in programming, aiming to get into the gaming industry. I make tiny prototypes for fun or out of curiosity.
Type: User
Bio: Hey! I'm a french student in programming, aiming to get into the gaming industry. I make tiny prototypes for fun or out of curiosity.
My first project made with my brother and a few of his colleagues. It was made at the occasion of the Ludum Dare 48. Top-down shooter in which you have to upgrade guns and shoot baddies, said baddies will come more and more as you buy more and more guns to shoot them.
An attempt at recreating a simple semi-flying fighting game's system using frame data. Semi-successful? (In retrospect, not really. Fighting games coding is hard, and I have since made a better attempt using Unity's integrated animator component. Still a fun bit of code to look back upon)
TP final de cours d'initiation à GIT / Github
A tiny bit of code I wrote for a Unity projet in class. This demonstrates a way to "change gravity" by turning the stage around you in order to make gravity go towards a pointed object. Do note that the input data for said functions are hard-coded, as this was purely for demonstration purposes.
Une petite application java pour afficher des statistiques concernant les équipes des utilisateurs de chaque entreprise
Something I've always wanted to code was some sort of "recursive" micro-scaled time travel system. Now this one isn't perfect, ideally I'd want to replay every input when going back forward instead of just copy-pasting positions, but this was incredibly nice for a little coding afternoon.
A library made for a math project for my school. It contains basic quaternion and matrix structure in C++
A procedural terrain generator in Unity. My introduction to mesh generation and automatic 3D modelling in general! Also, the concept of "noise".
First individual prototype I made on Unity. Simple grapple and movement systems.
A replica of Space Invaders made on Unity by myself. It was made during my run with Sebastian Lague's tutorial.
Made with the help of Sebastian Lague's tutorial series, a mini-stealth game where you have to get to the green square and avoid detection.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.