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Jiadong Chen is one of 3,000 Microsoft® Most Valuable Professional (MVP) award winners internationally, recognized by Microsoft as one of the technology industry’s best and brightest seven years in a row, and is currently working as a Cloud Architect/Senior Developer @Company-X, based in Hamilton, New Zealand.

Jiadong specializes in Microsoft Azure cloud, Cyber Security, and .NET/C#. He is a Microsoft Certified Cybersecurity Architect Expert, Microsoft Certified Azure Solutions Architect Expert, Microsoft Certified Identity and Access Administrator, Microsoft Certified Azure Security Engineer, Microsoft Certified Azure Developer, Microsoft Certified Azure AI Engineer, Microsoft Certified Azure Administrator, and Microsoft Certified Trainer. He is also a Microsoft Most Valuable Professional Award winner since October 2015, MVP Global Cloud Skills Challenge Winner, and a member of the .NET Foundation.

I am privileged to host a Cloud skills challenge with Microsoft on Azure security.

This challenge will help people learn the fundamentals of Azure security and better understand the cloud. Working with Microsoft has been an incredible experience, as they have shared their expertise to help us create a challenging and rewarding learning experience.

You'll start by exploring general security concepts. As you progress through the learning modules, you will learn how to manage identity and access, secure applications, data and networks, and configure and manage threat protection. Along the way, you'll expect step-by-step explanations of basic concepts, practical examples, and self-assessment questions.

Whether you are a beginner or an experienced learner, in this cloud security skills challenge, or bootcamp, you will gain interesting experience and knowledge related to Azure cloud security!

Join the challenge

Game Development with Unity for .NET Developers

The ultimate guide to creating games with Unity and Microsoft Game Stack

What is this book about?

This book has more than 500 pages and focuses on how to use Unity and the Microsoft Game Stack, including Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create a fascinating 3D virtual game world.

This book covers the following exciting features:

  • Get to grips with using the Unity Editor
  • Use C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audio
  • Create a custom render pipeline in Unity Engine with the latest Scriptable Render Pipeline
  • Write high-performance multithreaded code with the latest DOTS in Unity
  • Discover the Azure PlayFab Client library for C# in Unity
  • Understand how the asset management and serialization system within Unity really works
  • Explore some of the most commonly used profiler tools in Unity development

If you feel this book is for you, get your copy today!

Jiadong Chen's Projects

scut icon scut

Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.

skynet icon skynet

A lightweight online game server

tinymce icon tinymce

TinyMCE is a platform independent web based Javascript HTML WYSIWYG editor control released as Open Source under LGPL.

ttbt-framework icon ttbt-framework

可供Unity3D使用的行为树框架。TTBT is a C# framework for easily building and running behavior trees. Here, "behavior tree" refers to the technique used to control the behaviour of characters in games.

ttui-framework icon ttui-framework

基于注册分发机制的Unity3D的UI消息框架,目的是便于管理消息以及和MonoBehaviour进行解耦。

unity-boids-behavior-on-gpgpu icon unity-boids-behavior-on-gpgpu

Boids behavior calculation code is modified to utilize Microsoft Direct Compute resulting significant improvements in Performance. 利用Compute Shader实现Boids模拟。

unity-hello-swift icon unity-hello-swift

This project demonstrates how to create a Swift plugin for Unity and 'automatically' calls some callback such as OnUnityPluginLoad etc.

unity.detectpneumoniawithazure icon unity.detectpneumoniawithazure

The world has changed due to the COVID-19 pandemic in 2020. Medical staff around the world have shown bravery and resilience in the fight against COVID-19, and some even sacrificed their lives while performing their duties. As an ordinary person, as a programmer, I also want to help. Therefore, using AI to try to help diagnose lung diseases, such as viral pneumonia, bacterial pneumonia, is an idea that I am interested in trying.

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