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Chongyang Ma's Projects

4dface icon 4dface

Real-time 3D face tracking and reconstruction from 2D video

ccv icon ccv

C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library

cs231n icon cs231n

Assignments of CS231n: Convolutional Neural Networks for Visual Recognition

dcgan-tensorflow icon dcgan-tensorflow

A tensorflow implementation of "Deep Convolutional Generative Adversarial Networks"

ebsynth icon ebsynth

Fast Example-based Image Synthesis and Style Transfer

elementsyn icon elementsyn

code and data repository for "Dynamic Element Textures"

faceworks icon faceworks

A middleware library and sample application for high-quality skin and eye rendering

hdrnet icon hdrnet

An implementation of 'Deep Bilateral Learning for Real-Time Image Enhancements', SIGGRAPH 2017

hybridpose icon hybridpose

Implementation of HybridPose: 6D Object Pose Estimation under Hybrid Representation

latex-templates icon latex-templates

LaTeX templates for major computer graphics and computer vision conferences

latextips icon latextips

Some LaTeX Tips for Writing Research Papers

levelsyn icon levelsyn

code and data repository for "Game Level Layout from Design Specification"

neural-doodle icon neural-doodle

Turn your two-bit doodles into fine artworks with deep neural networks, generate seamless textures from photos, transfer style from one image to another, perform example-based upscaling, but wait... there's more! (An implementation of Semantic Style Transfer.)

neuralart icon neuralart

An implementation of the paper 'A Neural Algorithm of Artistic Style'.

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

pogs icon pogs

Proximal Operator Graph Solver

suitesparse-metis-for-windows icon suitesparse-metis-for-windows

CMake scripts for painless usage of SuiteSparse+METIS from Visual Studio and the rest of Windows/Linux/OSX IDEs supported by CMake

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