Comments (2)
Thanks, I’ve been thinking about this. This wouldn’t actually require codegen, it could just be an import, since it’s a finite set of known types. I’ll get to it after I’ve gotten the projection bits stable.
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@rickb777 The recent changes implement this, so long as it’s your type, along the lines of type MyType int
.
Doing this in a general sense for all primitives would still require the creation of some sort of alias type, like type Ints []int
.
For purposes of gen, I’m happy with the current approach but feel free to tell me about what you’d like a more general solution to look like, maybe it’s an idea for separate project.
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Related Issues (20)
- Usage question HOT 2
- Failure with CGO HOT 1
- `Type` question HOT 1
- gen off a template ?
- `gen` exits with code 1 when it encounters an import HOT 5
- Stable sort
- Heap interface (for priority queues)
- go get failed with `cannot find package` HOT 3
- Tags as command line arguments
- Support work with go modules HOT 5
- [signal SIGSEGV: segmentation violation code=0x2 addr=0x7f79d82f2000 pc=0x7f79d7eb4de0]
- Where...where?
- Specifying T from another package got illegal character '.' HOT 2
- Gen on builtin types HOT 4
- stringer typewriter gets its export data from installed packages instead of source HOT 1
- Annotations showing up in Godoc HOT 1
- Big list of optionals HOT 1
- {{.name}} Template Variable HOT 1
- Broken under Go 1.6 (at least) HOT 6
- gen and protobuf HOT 5
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