Comments (5)
Using cloudfoundry-community/builder-mono I've compiled mono 3.2.3.
See
https://ci-labs-buildpack-downloads.s3.amazonaws.com/mono/lucid/x86_64/index.yml
I have a test version of the buildpack at https://github.com/mrdavidlaing/.net-buildpack
@nterry - could you give it a whirl and let me know if you encounter any issues.
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@nterry Do you think the .net-buildpack should be running Mono using the new --server
flag?
New server focused flag. Run mono with --server to tell the runtime to target performance. With this release, this means an aggressive threadpool scheduler that creates additional threads faster.
Do you have any idea what the --server
flag does to memory usage? (given that memory is the "scarce resource" for a CF user.)
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I believe that --server uses a lower memory footprint. Im not sure how, but it may force the new SGen GC to help. I definitely think that the --server flag should be set.
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@nterry - I don't have much evidence, but in my simple tests the --server flag seems to use 40% less memory, which is brilliant for the CF use case.
Concerning Boehm vs SGen - I compile mono without the Boehm GC to help keep the download smaller. See https://github.com/cloudfoundry-community/builder-mono/blob/master/remote-build-3.rb#L49 for the full build script I'm using.
(Updates & suggestions on how to build mono much appreciated; I can't claim to be much of an expert).
Anyway, #22 now includes the --server flag, and will be merged shortly.
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Hmm - after leaving my test app running for an hour, the memory usage has climbed back to close to previous levels. Definitely not a degradation then; but perhaps not quite the miracle memory usage cure either :)
That being said, Mono seems very memory efficient, especially compared to something like Java!
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