Comments (1)
Hi @felmab
you're absolutely right ... This is an old 3DHOP problem, but the good news is that we are finally on it. In fact, in the next months 3DHOP will go through a renewal process, also aimed at solving this weakness.
So, stay tuned (and in the meanwhile remember to keep your code updated with the latest 3DHOP DEVELOPMENT version)!
from 3dhop.
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from 3dhop.