Comments (4)
Using multiple platforms in one Podfile currently doesn't work with Rome in general, IIRC.
from rome.
Do you have any pointers as to why this is ? Is this just a limitation of the current CocoaPods, is there anything I could do to help ?
from rome.
IIRC, there's two issues, on the one hand deduplication issues with multiple platforms in 0.39, but also lack of support for scoping the build output. There might also be issues with discovering all the targets to build, I haven't dug into it too much.
from rome.
@neonichu Do you think this would be resolved for CocoaPods 1.0 ?
from rome.
Related Issues (20)
- My Podfile serves ios and macOS apps, can't integrate rome.
- Fails in `integrate_targets=` HOT 2
- Issues installing HOT 6
- `pod install` fails if pod not used by concrete target HOT 2
- Space character in project path is not supported (was: lipo failure with Xcode 9) HOT 5
- Specifying xcconfig params (such as SWIFT_VERSION) for individual pods HOT 3
- Error when trying to build the sample HOT 1
- x86_64 architecture is missing from built frameworks HOT 5
- Bundles are not placed to Rome folder HOT 3
- Rome crashes with cocoapods 1.5.2 HOT 5
- Xcode 10 Building frameworks failing HOT 6
- Issues with adding firebase through rome HOT 6
- pre_compile hook is called to late with CocoaPods 1.6.0.beta.2 HOT 17
- Need support to static framework HOT 2
- Static frameworks with resource_bundles
- Unknown configuration whitelisted: fabric. CocoaPods found debug and release, did you mean one of these HOT 1
- gemspec is locked to cocoapods `=1.8.0.beta.1`
- Is Rome still actively supported? HOT 2
- Error Swift_Version missing HOT 1
- simulator build produces _CodeSignature directories HOT 1
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from rome.