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BasThomas avatar BasThomas commented on August 18, 2024 1

Hey @Ruenzuo — I can still reproduce it in your branch.

I did some more digging and found out that this really is an issue with the new build system. The error build input file cannot be found is there because of the new build system optimizations, and re-running Rome after setting the generated Pods.xcodeproj's build system to the old one, it works.

I can also see that at the time of these failures the module.modulemap file is actually there, but probably just not in time for Xcode to pick it up.

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UnsafePointer avatar UnsafePointer commented on August 18, 2024

Possibly related to: CocoaPods/CocoaPods#7857

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UnsafePointer avatar UnsafePointer commented on August 18, 2024

I was able to reproduce the error in this project: cocoapods-rome-xcode-10-toolchain-problem-demo

from rome.

UnsafePointer avatar UnsafePointer commented on August 18, 2024

@BasThomas can you try this out? CocoaPods/CocoaPods@master...Ruenzuo:update_symroot

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UnsafePointer avatar UnsafePointer commented on August 18, 2024

Thanks for checking.

re-running Rome after setting the generated Pods.xcodeproj's build system to the old one, it works.

How did you do this? With the Xcode UI?

Also, you might want to drop your findings on the CocoaPods issue so more people is aware of the workaround for now.

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BasThomas avatar BasThomas commented on August 18, 2024

This has been fixed in the build system by Apple in Xcode 10 beta 6.

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