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simdm avatar simdm commented on August 25, 2024

CCControl.h in cocos2d-x

/** The possible state for a control. */
enum
{
CCControlStateNormal = 1 << 0, // The normal, or default state of a control—that is, enabled but neither selected nor highlighted.
CCControlStateHighlighted = 1 << 1, // Highlighted state of a control. A control enters this state when a touch down, drag inside or drag enter is performed. You can retrieve and set this value through the highlighted property.
CCControlStateDisabled = 1 << 2, // Disabled state of a control. This state indicates that the control is currently disabled. You can retrieve and set this value through the enabled property.
CCControlStateSelected = 1 << 3 // Selected state of a control. This state indicates that the control is currently selected. You can retrieve and set this value through the selected property.
};

CCControlButtonLoader.cpp in cocos2d-x

#define PROPERTY_ZOOMONTOUCHDOWN "zoomOnTouchDown"
#define PROPERTY_TITLE_NORMAL "title|1"
#define PROPERTY_TITLE_HIGHLIGHTED "title|2"
#define PROPERTY_TITLE_DISABLED "title|3"
#define PROPERTY_TITLECOLOR_NORMAL "titleColor|1"
#define PROPERTY_TITLECOLOR_HIGHLIGHTED "titleColor|2"
#define PROPERTY_TITLECOLOR_DISABLED "titleColor|3"
#define PROPERTY_TITLETTF_NORMAL "titleTTF|1"
#define PROPERTY_TITLETTF_HIGHLIGHTED "titleTTF|2"
#define PROPERTY_TITLETTF_DISABLED "titleTTF|3"
#define PROPERTY_TITLETTFSIZE_NORMAL "titleTTFSize|1"
#define PROPERTY_TITLETTFSIZE_HIGHLIGHTED "titleTTFSize|2"
#define PROPERTY_TITLETTFSIZE_DISABLED "titleTTFSize|3"
#define PROPERTY_LABELANCHORPOINT "labelAnchorPoint"
#define PROPERTY_PREFEREDSIZE "preferedSize" // TODO Should be "preferredSize". This is a typo in cocos2d-iphone, cocos2d-x and CocosBuilder!
#define PROPERTY_BACKGROUNDSPRITEFRAME_NORMAL "backgroundSpriteFrame|1"
#define PROPERTY_BACKGROUNDSPRITEFRAME_HIGHLIGHTED "backgroundSpriteFrame|2"
#define PROPERTY_BACKGROUNDSPRITEFRAME_DISABLED "backgroundSpriteFrame|3"

1 << 2 equals 4, not 3

from cocos2d-x.

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