Comments (7)
not sure if this belongs here, but i am experiencing a similar issue with UV maps.
I'm using an xmodel_export file exported directly from the game, when i convert that using assman everything works fine, but as soon as i open the xmodel_export file in blender, and then re-export that same model using blender-cod, converting it with assman, it messes up the UV..
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Gmzorz, I Still haven't found a fix for this yet, and I'm not sure if the Plugin has been updated since I posted this, as I haven't done anything with Cod for a while, but as I stated above, It worked correctly using the old 0.3.5 Alpha Version of the plugin, while it's not recommended to use it, I would suggest, popping that version on Blender and giving it a shot, if it works, it might get your work done while waiting for an Update
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The next update will be after Blender 2.8 stable releases - which should include a fix for this.
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from blender-cod.
i believe it is messed up somehow, rotated/mirrored, no luck
quick edit: it is mirrored, upside down..
from blender-cod.
Looks like I forgot to flip the V coordinate on export.
from blender-cod.
This should be resolved as of c6820c3, and will be included in the v0.6.0 update. In the mean time, if you don't want to wait for that release you can grab the files from the tree (for that commit) and replace the files in %AppData%\Blender Foundation\Blender\2.79\scripts\addons\io_scene_cod
, specifically export_xmodel.py
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Related Issues (20)
- Refactor Object Selection Logic for Export
- Exportable Model Resolution is Too Strict HOT 5
- unexpected keyword argument (same issue as #16) HOT 4
- Refactor Scale Functionality HOT 1
- Add Blender 2.9x Support HOT 8
- CoD 2 moddeling with Blender 2.61 cant export models HOT 2
- Special file (animation) export problem
- Blender 2.9 export problem HOT 3
- version 0.5.2 doesn't even work with blender 2.8x HOT 1
- doesnt work in 2.8x or 2.9x HOT 1
- Don't Work with Blender 2.92
- Rewrite Material Import Logic
- installation issue
- Doesn't Work on Blender 3.0.0
- Blender 2.93+ uses Python 3.9+
- calc_tessface was removed from Mesh API in Blender 2.80 HOT 4
- texture_slots was removed from Material API in Blender 2.80
- Mesh cannot be removed from main database
- can't find export/import button HOT 1
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