Comments (6)
Makes sense. Unfortunately, I could either delete Grottols from being sampled or make the samplers as pickaxes (Would be strange, but maybe it won't break other things...). I will think about it later.
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Making the samplers as pickaxe would actually game breaking, you can now mine stones with the samplers.
Other note, the only way to damage the grottol is to punch them with an iron pick, and even if they take one swing, they will flop and dies no matter how much damage was dealt to it, so now you can kill Grottols with samplers.
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To be fair, simply taking a Grottal sample would be kinda gamebreaking. I mean, pretty much guaranteed diamonds, yaknow? And if you're using samplers to mine stone, then ya must be desperate or something. x)
I wonder if the Mowzie's dev could add some kind of config for adding exceptions for the Grottal when it comes to what can damage it...
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Another solution could be that if the sampler is in the offhand while something takes damage from whatever you're holding in the main hand, it could also count. That way you could hold a pickaxe in the main hand, and the sampler in the off-hand. It would fix any possible mobs that need a specific tool to damage them.
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Coming back after an eon and my laptop dying, started digging through Github to find anything I forgot about, and found this and my post on the Mowzies github. The dev added a method to add weapons that can damage the Grottal. Datapacks, I think.
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It turns out that Mowzie's Mob Author added Caged Mobs compatability themself :)
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Related Issues (20)
- Help: Adding loot from other mods HOT 2
- Download support in China and Chinese name setting
- Datapack support : Removing loot to existing entities HOT 1
- Bug: Caged mobs and environment block disappearing when login in an out of world HOT 4
- Compatibility Request - Refined Storage Importers/Extra Storage Advanced Importers HOT 1
- [Bug] Items do not generate/drop HOT 3
- Can't sample Grottal from Mowzies HOT 1
- Crash on 1.18.2 HOT 1
- "Permission" conflicts with LGPL HOT 1
- Conflicts with aternos server hosting HOT 2
- Forge 47.1.43 crash when loading JEI 1.20.1 HOT 1
- Bug: Possible recipe tag/nbt incompatility HOT 2
- 1.16.5 CraftTweaker: No such member: getEntity HOT 3
- Remove "Speed Upgrade" when progress bar is full, then mobs are buggy HOT 2
- Add Warped Nylium as environment block for Endermen HOT 1
- 1.18.2 game crashes while looking mob drops in JEI
- [Suggestion] Port the mod to Fabric
- Cages do not generate items if there is no player nearby
- Twilight Forest "maze" mobs do not have environments in most versions
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