Comments (2)
The underlying engine does not provide a way to know which point is under the mouse, in the future I will make a pick buffer in opengl to be able to click on any shape.
The current workaround is to enable labels as they are clickable
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Fix is available in the dev builds
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Related Issues (20)
- Cosmonium on macOS HOT 3
- nBody Physics and Custom Scripting to add objects? HOT 1
- Incorrect cel:// urls in wiki HOT 1
- Why is there no 32 bit windows version? HOT 2
- Build instructions out of date HOT 2
- Error loading shuttle_controls.egg HOT 6
- Error while launching for the first time HOT 3
- Crash when `Preferences` is clicked. HOT 3
- Error numpy HOT 2
- Lag problems HOT 2
- Please add hashsums for the downloads so that their integrity can be verified (or sign them) HOT 3
- Rock Demo Render Problems HOT 3
- Program crashes when I try to use the toolbar while context menu is open HOT 1
- Improve rendering on HiDPI displays HOT 2
- Merge this with Celestia HOT 3
- ESC should exit fullscreen HOT 3
- Zooming is counterintuitive HOT 2
- Spacecraft have no textures HOT 1
- Add more moons HOT 2
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