Comments (4)
You will need to lower the resolution input for Mediapipe, if you put it anything above 640x480, tracking slows down to a crawling halt.
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You will need to lower the resolution input for Mediapipe, if you put it anything above 640x480, tracking slows down to a crawling halt.
@sr229 I have tried to reduce the resolution to 320 * 240, but the problem still exists. It seems that the recognition effect on the back of the hand is relatively poor. When I extend the palm part, the effect is relatively good. Didn't I add a model of the back of the hand?
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@sr229 The recognition effect seems to be related to the proportion of my palms exposed. For example, when I gesture with the number 1, the recognition effect is poor due to the less palms exposed. However, when I gesture with the number 5 or 4, the recognition speed is very fast.
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Have you tried performing a benchmark against native mediapipe to see if the speed is comparable? There's nothing I can do mostly about if it's an upstream problem.
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Related Issues (20)
- Adding hair segmentation HOT 1
- Update face capture to 52 blendshapes HOT 7
- The type or namespace name 'Solutions' does not exist in the namespace 'Mediapipe.Net' HOT 2
- ImageFrame SignalAbort tests failing due to incorrect ByteDepth HOT 1
- Alternate solution of Mediapipe.Net.Solutions HOT 1
- Redo examples HOT 4
- Build Errors HOT 8
- Native pointer is not assigned when creating packet with default constructor HOT 3
- Revisit Calculator Solutions
- About examples of solutions that existed before HOT 2
- MediaPipe 0.10.1 HOT 2
- Pose LandMark: Unmanaged Code HOT 1
- Compilation errors when running pose tracking cpu on windows HOT 1
- Create Benchmark Tests HOT 1
- Rewrite Framework Code to take advantage of SIMD Numerics
- Unable to run Hello World instance successfully HOT 3
- What is the most stable version of Media Pipe I can use to run hand tracking on windows? HOT 12
- System.DllNotFoundException: Unable to load DLL 'mediapipe_c' or one of its dependencies: Can't find the specified module. HOT 1
- [WIP] July 2024 Update HOT 3
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