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metaphore avatar metaphore commented on May 9, 2024 1

Wow, I didn't know that project existed. I was in one letter from stilling its name :)

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metaphore avatar metaphore commented on May 9, 2024

Not sure about this one, for such effect it's always better to just shake the camera, will save some GPU resources.

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arthurtemple avatar arthurtemple commented on May 9, 2024

Moving the camera indeed looks like the cleanest path.

Maybe you can work this out from the example here https://github.com/spookygames/gdx-gfx/blob/master/src/test/java/net/spookygames/gdx/gfx/demo/fx/ScreenShake.java? (all kudos go to this article by Jonny Morrill).

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metaphore avatar metaphore commented on May 9, 2024

Sorry, due to the previous conversation and the fact I'm trying to keep the number of the built-in effects down to the only essential ones, I'm gonna reject this one. I still need to revisit the existing effects and clean them up/remove some, but that's for the next release I guess.

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