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Comments (7)

crissian avatar crissian commented on August 22, 2024 1

There is obviously a utility that extracts the data from the game files, I'm not manually doing that work. The utility is not made available mostly because it's just code thrown to get the shit done, but I don't want to associate the quality of that code with my name :-)

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jakotheshadows avatar jakotheshadows commented on August 22, 2024

Haha! Fair enough. I've slogged through these XML files and can imagine the horrors you were forced to endure in writing that utility. I don't suppose I could bribe you into running that utility and pushing the changes by buying you a coffee? 😄

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crissian avatar crissian commented on August 22, 2024

I just updated the data. Should be up and running.

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jakotheshadows avatar jakotheshadows commented on August 22, 2024

image
I'm guessing its still deploying or something, but after a hard refresh I'm still getting 6600 for water at 100% efficiency (should be 5790, unless my math is off)

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crissian avatar crissian commented on August 22, 2024

Water: amount 220 units produced in 120 seconds at 100% efficiency. Is this correct?

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crissian avatar crissian commented on August 22, 2024

from wares.xml

<ware id="water" name="{20201,4701}" description="{20201,4702}" factoryname="{20201,4704}" group="water" transport="container" volume="6" tags="container economy">
    <price min="32" average="53" max="74" />
    <production time="120" amount="220" method="default" name="{20206,101}">
      <primary>
        <ware ware="energycells" amount="60" />
        <ware ware="ice" amount="320" />
      </primary>
      <effects>
        <effect type="work" product="0.25" />
      </effects>
    </production>
    <container ref="sm_gen_pickup_liquid_01_macro" />
    <icon active="ware_water" video="ware_water_macro" />
  </ware>

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jakotheshadows avatar jakotheshadows commented on August 22, 2024

Oops! I was running the beta - that explains why some numbers seemed off! Just bought you some coffees sorry to waste your time lol.

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