Comments (3)
Yup, noticed the readme in repo now. Glad you finished it. Let me check this then!
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Hey @anandkumar89. Your project looks really cool and seems to have more features than mine. I do not have the time at the moment to add these features to my implementation. However, at some point, I plan to add custom styles and reusable objects, as you are planning to.
A difference between my project and the original by Gilles Castel is that I changed how the keyboard shortcuts work. I found that the key-chords often interfered with my workflow. So, instead, I implemented it that ALT/OPT must be held while changing styles. To achieve this, I had to block all other shortcuts involving ALT/OPT. So, I also plan to make it possible to change all the shortcuts as desired, since the choice at the moment is pretty specific to my usecase.
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liked the implementation in rust - mostly as it allows packaging as standalone binary. With python, although most of dependencies are c-based and system level, it much difficult to have small package or often a standalone package.
However, It seems you're blocking all shortcuts. I approach it is same way Gilles work, capture the keys - if I don't use the tapped keys then passthrough to the system, otherwise just don't return any keypresses. Rust may have some library that interact with Quartz in Mac - would allows you to do exactly same. Can't say much as have near zero experience with Rust.
I'll watch the repo anyway! Great work, keep it up.
Edit : Quick search and can't find Quartz framework wrapper/support in rust yet.
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