Comments (4)
The simultaneous move indexer is limited to algs with 100 moves:
This is just a safeguard because the implementation is unoptimized, but I suppose we could raise it a bit higher to account for BLD solves. Do you know of any good stats for how long 3BLD reconstructions get?
from cubing.js.
This document gives some statistics for 3BLD using 3-style (https://www.speedcubing.pl/content/3bld-statistics.pdf). Using just basic UF/UFR buffer, most solves require 10.26 basic 3-style algs. Assuming that most basic 3-style algs require 11 moves, we get an average of 112.86 moves per solve. This isn't a very good metric since we aren't considering the full distribution of solves. However, based on this rough calculation I would say raising the limit to 150 moves would be sufficient. If someone used Orozco instead, this limit would need to be nearly doubled (maybe 250 moves).
from cubing.js.
Sounds like 256 moves should reasonable cover "normal" reconstructions — I'll bump it to that!
from cubing.js.
Sounds like 256 moves should reasonable cover "normal" reconstructions — I'll bump it to that!
Actually, I've gone ahead and bumped it up to 1024.
from cubing.js.
Related Issues (20)
- [cubing.js issue] Incomplete turns in `<twisty-alg-viewer>` HOT 2
- [Feature request] Standalone controle panel elements, custom styling for components HOT 6
- [cubing.js issue] Detect partial solve HOT 4
- [Feature request] need a parameter to adjust speed of animation HOT 2
- [cubing.js issue] Scale of experimental-2D-LL sides stickers is inconsistent between cubes HOT 2
- How to change TwistyPlayer render size? HOT 6
- [Feature request] Disable initial fade in of twisty-player HOT 2
- [cubing.js issue] With angular Twisty player cannot load HOT 9
- `cubing.js` compatibility notes
- [Feature request] - Some feedback after building a cfop tutorials page vs supported stickering or masking profiles HOT 3
- The return value of KTransformation.toKPattern() is not guaranteed to be immutable HOT 2
- Svelte / SvelteKit Module Worker Errors HOT 1
- [Twizzle issue] Incorrect GAP and Schreier-Sims permutation in PuzzleGeometry for icosamate HOT 2
- [cubing.js issue] Malformed types published with `v0.48.3` HOT 1
- [cubing.js issue] typo docs: decivingly - deceivingly HOT 1
- [Feature request] Validate moves for experimentalAddMove() HOT 1
- experimental-stickering-mask-orbits
- [Feature request]
- twisty-alg-viewer HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from cubing.js.