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Bitmap.FromStream hangs about aforge HOT 3 CLOSED

cureos avatar cureos commented on August 21, 2024
Bitmap.FromStream hangs

from aforge.

Comments (3)

anders9ustafsson avatar anders9ustafsson commented on August 21, 2024

Thanks for reporting, Burak!
Which platform are you targeting, iOS?
I don't recognize the error message right away, but I will look deeper into the issue within the next few days.
Best regards,
Anders @ Cureos

from aforge.

buraktamturk avatar buraktamturk commented on August 21, 2024

Thank you, actually I am targetting vnext web project Windows for production, OS X for development. (web application) The runtime is dnvm runtime but i belive it uses mono on OS X because it needs mono to run. in os x the function hangs, in windows i get the exception message "BitmapImage has not been initialized."

You do not have to look at this issue because I managed to import System.Drawing to that project at least on Windows, so my code is working at least on Windows and i can use virtual machine while i am developing. Thanks again!

from aforge.

anders9ustafsson avatar anders9ustafsson commented on August 21, 2024

If you are working with ASP.NET, it is probably better to use the original AForge libraries, where you (at least on Windows) should have access to the real System.Drawing assembly. I am no Mono expert, but isn't there System.Drawing for Mono, too? If you use the original libraries (see here), I think you should be able to work it out even on Mac OS X.

from aforge.

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