Comments (1)
Not relevant anymore, since the mod has been rewritten since 1.8.
from fluidconverters.
Related Issues (20)
- Compatibility with Cyclops xml recipe system HOT 3
- Don't reinvent the wheel HOT 1
- Null pointers in packet handling when placing fluid converter HOT 1
- Before 1.0 HOT 1
- Add support for lossRatio and hasRecipe
- Port fluid retrieval command HOT 1
- Add support for JEI HOT 4
- Fluid Converters always white HOT 1
- [1.10.2] Recipe for Fluid Converter missing in JEI HOT 5
- Nullpointer on invalid fluid converter v2.2.0
- Evilcraft blood to Life essence HOT 4
- Fluid transfer stopping HOT 35
- Crash during startup: NullPointerException: Rendering ingredient HOT 2
- [1.12] Default recipe missing HOT 2
- Converter stop to working as soon as the output is full HOT 3
- [1.12.2] Bug: Wrong behaviour? HOT 1
- Doesn't work after Forge/Java update HOT 6
- You have to mark either the north and west faces to get any output HOT 3
- [1.7.10] What Should I do to make fluid converters work with Mekanism Liquids HOT 2
- Steam from different mods HOT 2
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