Comments (4)
The App is really designed to be used in landscape mode. I'll see how hard it
is to design it for portrait.
Original comment by [email protected]
on 21 Jan 2012 at 9:11
- Changed state: Started
- Added labels: Type-Enhancement
- Removed labels: Type-Defect
from android-augment-reality-framework.
when solving this problem ... I will use this framework.
thanks for your work :)
Original comment by [email protected]
on 3 Apr 2012 at 3:42
from android-augment-reality-framework.
I have done some updating and everything should work in portrait mode. You have
to essentially lock the device in landscape OR portrait mode. You cannot
transition between them at this point.
There is a variable in the AugmentedReality class called portrait. Just set it
to true for use in portrait mode.
src/com/jwetherell/augmented_reality/activity/AugmentedReality.java
boolean portrait = true;
Original comment by [email protected]
on 8 May 2012 at 7:32
from android-augment-reality-framework.
Original comment by [email protected]
on 8 May 2012 at 7:32
- Changed state: Fixed
from android-augment-reality-framework.
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from android-augment-reality-framework.