Comments (2)
Can you provide an example project that reproduces the issue?
On Oct 5, 2014, at 8:54 PM, Derek [email protected] wrote:
I'm noticing that if I create a progress view and set the "indeterminate" property to YES then it spins about 4x faster than normal.
So I have something like:DACircularProgressView *progressView = [[DACircularProgressView alloc] initWithFrame:CGRectMake(50, 50, 50, 50)];
progressView.roundedCorners = YES;
progressView.progress = 0.65;
progressView.indeterminate = YES;
[self.view addSubview:progressView];
But if I set the indeterminate property to YES a few seconds later then it adjusts down to the correct speed. Any ideas on how I can instantiate the view in indeterminate mode without it spinning super fast?—
Reply to this email directly or view it on GitHub.
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I figured out the problem. I was not setting "indeterminateDuration".
For anyone else with this problem, you'll need to do:
DACircularProgressView *progressView = [[DACircularProgressView alloc] initWithFrame:CGRectMake(50, 50, 50, 50)];
progressView.roundedCorners = YES;
progressView.progress = 0.65;
progressView.indeterminateDuration = 2;
progressView.indeterminate = YES;
[self.view addSubview:progressView];
@danielamitay thanks for the quick response. This is a great project!
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