Name: Daniel Willett
Type: User
Company: Uncreated Network
Bio: Decent programmer and Unturned plugin developer. Primarily a C# (.NET) dev, done minimal work in web-dev, C++, Java, and pyth*n.
Location: North Carolina, USA
Daniel Willett's Projects
Rocketmod / LDM plugin that automatically kicks non-whitelisted players when they attempt to join with a predefined message.
Zone plugin and API designed to be used standalone or with other plugins. [WORK IN PROGRESS]
Simple tool for checking for ID conflicts and finding free IDs and GUIDs from a base folder.
Unturned dev kit extensions.
Work in progress multi-user map editor addon.
Project template to create plugins for DevkitServer.
Module that adds a preview window to the LevelObject editor menu.
RocketMod/LDM plugin that ticks objects more often with lower reset timers. Works for binary states, rubble, or fuel/water tanks.
Spawn players at a configable point on their first join.
RocketMod Plugin that allows you to see and change metadata for items in Unturned (rudimentary as it is just for testing, not recommended for use on public servers).
RPCs for unity.
Shared library for generic reflection tools for CLR implementations. Tested on .NET Framework and Mono.
Project template to easily set up a RocketMod4 project.
Binary reading and writing classes for C# with support for many built-in types meant for manual serialization.
Work in progress IoC container designed with long running applications that are moslty scope-less in mind, such as dedicated game servers, desktop applications, etc.
Stack trace formatter for dotnet written and formatted in C#.
UniTask by Cysharp, tweaked to work with Unturned plugins (Unity 2021.3.29f1 LTS).
OpenMod plugin that queries a Web API to get current universal bans for a player and asynchronously prevents them from joining the server (pre-accept) if they're banned. Allows for whitelisting players from bans. Still WIP.
Random notes and documentation for dev work with Unturned.
UNFINISHED - Check IconSender.cs and change directoryBase before compilation!
A program to help look through and create dat files for modding Unturned. Still a work in progress. Uses WPF
Provides an API for scanning Unturned .dat and .asset files.
[WIP] Allows you to map square sections of Unturned maps at full resolution.
Discord bot for Unturned Modding Collective.
Fix for saving glitch with the Objects.dat file with unturned preview version 3.24.5.100.
Collection of all the icons used by the vanilla UI in Unturned. I do not own rights to these icons, they are property of SDG.
UI access tools and extensions library for making client-side modules for Unturned.