Comments (8)
As already noted in Roadmap, this is on todo list, but no idea about the ETA.
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Any updates on this one? Support for mobile devices is the only missing feature which could make this plugin a simply the best plugin out there. I've checked a number of similar projects and none of them are close to your one (even the commercial ones always have some features missing).
Thanks for sharing it.
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@x500 You can see the Roadmap in here. The items on the list are ordered by priority :) ETA is still unknown. I'm working on this in my spare time, plus holidays incoming... Right now I have a finished proof of concept for new animation rendering replacement, and the resulting smoothness is well worth the change in API it may produce. So the plan now is: fix bugs, implement new animation rendering, refactor callbacks API, and than touch events.
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v0.13.0 that just got pushed includes touch events support. I've implemented it by reading the docs, a few articles, and using Google Chrome's "Emulate touch events" feature.
But someone needs to test it in the wild, as I don't have any device to do it myself :)
The usage of touch events is automatic, you just have to enable drag
option for dragging the content, or dragHandle
for dragging the scrollbar handle.
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I've tested it on iPhone's Safari and Chrome. Both work exactly as expected.
Thanks very much for this update.
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@x500: awesome. thx :)
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How do I activate touch-events?
dragging: 1, is not working fine, because you can't switch items. So you touch first item, but can't drag it away.
I'm using the latest version.
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Touch events navigation is used on a frame when dragging: 1
is activated, or on a scroll bar when it is attached to the current Sly instance.
The touch events support right now pretty much ends with their implementation, i.e. they are implemented, but not tested out.
The reason for that is quite simple: I have no device to test it on :)
Regarding your issue, I have no idea what is happening, and your description doesn't help. The sentence "dragging: 1, is not working fine, because you can't switch items" makes no sense to me.
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Related Issues (20)
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