Comments (4)
This is most likely due to UnitType::isMineral() is not including all types of minerals/gases. CommandCenter can not find the base locations since it can not find any minerals on the map. See here my fixed isMineral().
I can make a pull request for this, if it is wanted.
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I have this problem on each other new maps of ladder 2018 too.
from commandcenter.
Thanks for letting me know. The base location calculation relies on a distance for clustering resources, this can be tweaked here:
https://github.com/davechurchill/commandcenter/blob/master/src/BaseLocationManager.cpp#L20
However right now it's using air distance instead of ground distance, so making it too big will cause some locations on some maps to include minerals that it shouldn't. I can't remember why I don't currently use ground distance, probably because it was a little slow at the time of writing.
If you play around with that number (currently 12 build tiles) you can get better results on some maps
from commandcenter.
Thank you for this information. Fortunatly the other maps are enough for my needs
from commandcenter.
Related Issues (20)
- Linker errors after merging latest changes HOT 5
- null self base location HOT 3
- Config file not found? HOT 5
- "corecrt.h" not found? HOT 3
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- Expansion Error
- a
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- COMMANDCENTER: AN SC2 AI BOT on windows HOT 3
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