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flyme's Introduction

FlyMe Sample App

This is a Xamarin.Forms sample app showcasing the use of Material Design and CollectionView within the new Shell container.

Material Design with Visual

Visual is a simple API for setting the renderers at any level of your application. In this case, we are using Material Design for iOS and Android to achieve a consistent look and feel.

Microsoft Ignite Video

CollectionView

CollectionView is a new list control that supports multiple layouts, grouping, incremental loading, empty view state, and much more.

Microsoft Ignite Video

Shell

Shell introduces a simplified way to express the navigation UI of your application using flyout items and tabs. Navigation services are available from anywhere in your application, and URI based routing supports passing query strings to easily share state.

Microsoft Ignite Video

Screenshots

book tabs

my flights tabs

results horizontal

results vertical

my flights flyout

flyout open

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flyme's Issues

Login flow causes hole in flyout menu

In your sample you added a very nice login flow using shell and the shell flyout menu. The flow works very nice, but it leave a hole in the flyout menu itself. I thought maybe I could use the flag IsVisible in the XAML and it will still start with the first item, but it skipped it. I really like the shell concept, but I also would like to have a few setup pages for new users or like you had a login page, but how do is the hole or holes fixed within the flyout menu when you drop it down?

Thanks

UWP flavour hangs visual studio for a long time, doesn't run

Hi David, I'm trying to run the UWP version of this app but hitting some issues

Cloning the project takes a really long time with visual studio hanging for a considerable amount of time. once the UI is back on, I can try to build it. again it may take a while.
I've spotted that it seems to be generating different sizes of the beach images, on a folder called resizetizer. it literally takes several minutes to do so, and I think it never actually completes the set, as there are 10 source images, it makes 3 sizes for each one, but the largest size of the largest image (beach_10) never shows up on the folder.

If it completes building and attempts to run, it will then crash on launch

The class, property, or method you are attempting to use ('VerifyShellUWPFlagEnabled') is part of Shell; to use it, you must opt-in by calling Forms.SetFlags("Shell_UWP_Experimental") before calling Forms.Init().
that flag is indeed set in app.xaml.cs, so the error is very odd.

Does the app actually run for you? do all the images get generated in folders like FlyMe.UWP\obj\x86\Debug\resizetizer\Assets?

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