Comments (3)
all is ok
Thanks a lot
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i use --break-system-packages and its ok
but now it's not possible to comile a game
from ngdevkit.
Thanks for reporting the pip3 breakage, that's a new warning in brew apparently..
While one can install pygame in a virtualenv for cleaner install, brew currently doesn't ship pygame, so for the time being it's safe to use --break-system-packages.
I'll update the main doc accordingly.
As for your second warning, this has nothing to do with pip.
If the makefile is derived from ngdevkit-examples, it probably means the 68k compiler from ngdevkit-toolchain was not found in path, and got configured incorrectly:
$(M68KGCC) $(NGCFLAGS) -std=gnu99 -fomit-frame-pointer -g -c $< -o $@
Check whether M68KGCC is set to something in Makefile.config.
Otherwise, please update ngdevkit-examples and re-run ./configure
from ngdevkit.
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