Comments (3)
I'll try to get my hand on a cygwin env and see the gap for compiling the entire devkit (probably a dependency nightmare).
Meanwhile, have you try to compile it with WSL? It should be reasonably straightforward to use the devkit from a windows env, as WSL2 makes it easy to share files from and to the linux VM.
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I made significant progress on #47, so I think it's worth dropping this one and focus on MSYS2 support.
Shout if you disagree.
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Closing now as #47 is probably the way to go for native windows support
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Related Issues (20)
- Save on MVS backup RAM HOT 6
- FYI: two related projects HOT 1
- Vertical shrinking & garbage HOT 7
- C++ compile issue HOT 2
- failed to install on macos brew HOT 3
- Debug in mame Help HOT 2
- Neo geo cd conversation help! HOT 3
- unable to locate package error HOT 4
- P ROM size is not enough HOT 19
- Typo in README-mingw.md HOT 5
- Suggestion: Discord Server For ngdevkit.
- Support bank switching of P-ROM2
- _backup_ram variables are getting overwritten and clobbered HOT 2
- CI: improve nightly build workflow for the supported package types
- brew rebuild workflow in Azure DevOps HOT 1
- Improve packaging on MSYS2
- MSYS2 packages built in CI should target UCRT64 environment
- Compiling for MSYS2 doesn't work when using parallel builds (make -j)
- Update MSYS2 dependencies for ngdevkit to explicitly depend on PyGame
- MSYS2 pacman 404s when trying to download ngdevkit repo database HOT 7
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