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Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes
Box2D is a 2D physics engine for games
A library of C++ coroutine abstractions for the coroutines TS
:fish_cake: A new take on polymorphism in C++
EABase is a small set of header files that define platform-independent data types and platform feature macros.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Efficient Immediate Mode UI for Games
Design-agnostic node system for scripting gameβs flow in Unreal Engine
Game GUI is a skin-able GL based Widget Class for Games
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
C, C++ headers and C# classes for icon fonts: Font Awesome, Fork Awesome, Material Design, Kenney game icons and Fontaudio
universal serialization engine
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Node Editor using ImGui
Markdown for Dear ImGui
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A GPU accelerated fractal terrain renderer for Unity
Kenneth Stanley's NEAT code reorganized (tidier?)
A single-header ANSI C immediate mode cross-platform GUI library
a port of penner's easing equations to c++, with an openframeworks usage example
Successors to OpenSimplex Noise, plus updated OpenSimplex.
Spine2D support plugin for PaperZD
Single/Multiplayer VR Template for Touch/Vive Controllers and Avatars
Clone a voice in 5 seconds to generate arbitrary speech in real-time
Source code for performing 2d rectangular bin packing.
* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.
Steve's Persistent Unreal Data library
A flexible level editor
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
π Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. πππ
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google β€οΈ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.