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ddurwood's Projects

als-community icon als-community

Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes

box2d icon box2d

Box2D is a 2D physics engine for games

cppcoro icon cppcoro

A library of C++ coroutine abstractions for the coroutines TS

dynamix icon dynamix

:fish_cake: A new take on polymorphism in C++

eabase icon eabase

EABase is a small set of header files that define platform-independent data types and platform feature macros.

eastl icon eastl

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

flatui icon flatui

Efficient Immediate Mode UI for Games

flowgraph icon flowgraph

Design-agnostic node system for scripting game’s flow in Unreal Engine

game-gui icon game-gui

Game GUI is a skin-able GL based Widget Class for Games

gamenetworkingsockets icon gamenetworkingsockets

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

iconfontcppheaders icon iconfontcppheaders

C, C++ headers and C# classes for icon fonts: Font Awesome, Fork Awesome, Material Design, Kenney game icons and Fontaudio

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

imguizmo icon imguizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

neat icon neat

Kenneth Stanley's NEAT code reorganized (tidier?)

nuklear icon nuklear

A single-header ANSI C immediate mode cross-platform GUI library

ofpennereasing icon ofpennereasing

a port of penner's easing equations to c++, with an openframeworks usage example

opensimplex2 icon opensimplex2

Successors to OpenSimplex Noise, plus updated OpenSimplex.

proteustemplate icon proteustemplate

Single/Multiplayer VR Template for Touch/Vive Controllers and Avatars

simplexnoise icon simplexnoise

* This is a clean, fast, modern and free Perlin Simplex noise function.All Public Functions are BlueprintCallable so they can be used in every blueprint. From DevDad and Dedicated to you and Unreal Community Use it free for what ever you want I only request that you mention me in the credits for your game in the way that feels most appropriate to you.

spud icon spud

Steve's Persistent Unreal Data library

tinyxml2 icon tinyxml2

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrated into other programs.

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