Comments (7)
I glad you liked it :)
I didn't spend much time optimizing it, actually. Conditional Field is bulky and slow indeed, I'll see what I can do
from mybox.
Awesome! Looking forward for it!
from mybox.
I was just about to open an issue about this. When I add just a few ConditinoalFields Unity drags to a halt. I can bearly work on my project. I thought it had to do with the new Reorderable collections. But I just stripped out the reorderable collections and kept the ConditinoalFields and vice-versa and it is definitely the ConditionalFields the is the problem.
from mybox.
Sorry for this delay guys, I've got too much work on my project recently. Hopefully I'll be able to check this issue next week
from mybox.
I made a few optimizations in the latest commit
Unfortunately I was unable to reproduce this performance issues so I acted blindly but I changed a lot of stuff to one-time caching so it should help.
Can you please check this out and inform me if it helped or not?
from mybox.
It works like a charm! Funny how it was just in time for me, as I was literally creating the PR on my project with the ConditionalFields disabled, as they were unusable.
Thank you!
from mybox.
Yes, that worked for me as well. Thanks!
from mybox.
Related Issues (20)
- Bug: Waiting for user code in MyBox.dll to finish executing HOT 3
- Crash in MySerializedProperty
- Constant errors with conditional field
- Enter Play mode being slower after install the package HOT 5
- Release with .unitypackage HOT 1
- Naming Conflit HOT 1
- Editor takes a long time in "MyEditorEvents.OnWillSaveAssets" HOT 4
- [ButtonMethod] not work in list item HOT 9
- Passing a List or Array to DefinedValues HOT 3
- ConditionalField does not work when RegexString is used on the same fields HOT 1
- Missing def for Attributes/DefinedValuesAttribute.cs HOT 1
- ConditionalFieldAttribute is rather slow HOT 3
- Suggestion: Help boxes
- Using [ConditonalField] causes Editor Button to be drawn twice HOT 2
- ReadOnly HOT 1
- "No GUI Implemented" when using a UIElement Property Drawer with Default Inspector. HOT 5
- MyEditorAudio.cs not found. HOT 1
- DefinedValues w. method is null HOT 4
- [ConditionalField] doesn't work with lists or arrays HOT 1
- Foldout doesn't work properly in child classes
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from mybox.