Comments (5)
This seems to be a regression in the new load mod code to load on click. it breaks on something specific that's in these panels
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the trash mod is just being inserted in wrong instance, it's under Algether academy and that's always been busted. just no one noticed til now. fixing that now
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The cause is here
if frame.tab == 1 and not self.element.hasInit then
for _, mod in ipairs(DBM.Mods) do
if mod.localization.general.name == self.element.displayName then
DBM_GUI:CreateBossModPanel(mod)
self.element.hasInit = true
break
end
end
end
and it's caused by two bosses with same identical name. the uldaman version of boss prevents the dawn version from having a panel.
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Moved to core since bug is in core (trash mod is fixed already in dungeons alpha but the duplicate boss name issue will need a core fix)
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Fixed in 0ded5a3
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Related Issues (20)
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