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yuvaltassa avatar yuvaltassa commented on September 17, 2024

The units of length are indeed undefined, you are free to interpret them as you like (metre, centimetre, inch etc.)

People very often add a layer of colliding primitive geoms alongside their non-colliding meshes (which are used for visualisation and inertial properties), since primitive collisions are faster to compute than mesh collisions.

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MotorCityCobra avatar MotorCityCobra commented on September 17, 2024

The units of length are indeed undefined

For the position, pos in <geom name="link1" type="mesh" mesh="leg" pos="0 0 180"/>
What is the 180? What is it 180 of?

I'm importing STL objects from Solidworks. When I bring in a hinge, for example, the mesh objects come in in perfect positions they were saved in from Solidworks. I look at the x, y, z for the center of mass for the bolt, the axis of the hinge, but when I set the joint to be at that x, y, z axis position it's not there.

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