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Benjamin Summerton's Projects

3d_l-system_tree icon 3d_l-system_tree

A Simple 3D Fractal Tree that's generated using a Lindenmayer System in Blender, Official Repo here:

ajax-nim icon ajax-nim

Be able to use AJAX calls in Nim's JavaScript target

blit icon blit

A spriting and Animation tool, official repo here:

c8 icon c8

CHIP-8 Emulator, Offcial Repo here:

csharpnetworking icon csharpnetworking

The source for a C# Networking tutorial series I authored. Official repo here:

docs icon docs

Documentation for ASP.NET and ASP.NET Core

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

html5-canvas-nim icon html5-canvas-nim

Module for Nim to add HTML5 Canvas & Drawing (for the JavaScript backend). Official Repo here:

lgj2017 icon lgj2017

My entry into the Linux Game Jam 2017; official repo here:

libgphoto2 icon libgphoto2

The libgphoto2 camera access and control library.

masala icon masala

A ChaiScript based experimental game engine; official repo here:

nim icon nim

Nim is a compiled, garbage-collected systems programming language with a design that focuses on efficiency, expressiveness, and elegance (in the order of priority).

nimnetworking icon nimnetworking

Source code for Nim Networking tutorial series on 16BPP.net

psraytracing icon psraytracing

A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.

random-art-nim icon random-art-nim

A Random Art implementation in Nim (& OpenGL too)! Official repo here:

raylib icon raylib

A simple and easy-to-use library to learn videogames programming

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