Comments (5)
I've removed the entire hip
section from within the jump
animation in the file and this seems to fix the problem
from doc.
Ah, this is caused by the fact that the Spine jump animation itself includes vertical movement of the model. We fairly recently changed from an old Frog model to the official Spineboy and didn't consider this change. The solution would be to modify the spine scene and remove the vertical movement of the model in the jump animation.
from doc.
Could you please share the modified file here?
from doc.
Of course
hero.spinejson.zip
from doc.
Thanks. I updated the sample project.
from doc.
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from doc.