Comments (4)
2021-10-18.17-00-27.mp4
Here is an example of the jittering.
from dgvoodoo2.
Indeed, I can reproduce but as it turned out, not only D3D12 is affected and it's not really a bug in dgVoodoo.
There are 2 renderer paths in the POL viewer:
- render the 640x480 menuscreen and copy it directly into the window with stretching
- render the 640x480 menuscreen, copy it into a large (2048*1152) buffer and update the window from there, with clipping
I don't know what the choice of the path depends on, in the renderer, but seems to be some kind of timing (it also works for me on a non-high DPI monitor as expected). The window client area is 636x476 (instead of 640x480), so the 2 paths give different results, that's what appears as jittering. This all could be easily fixed in the POL renderer code, by changing the lpSrcRect parameter of the Blt method updating the window.
Btw, FFXI: there is a topic about it on Vogons with fog issue. I can't check it out myself, because my account expired long ago, but could you verify if it's really a bug (dgVoodoo and native DX8 gives different results)?
https://www.vogons.org/viewtopic.php?f=59&t=82346
from dgvoodoo2.
For the jittering, it doesn't seem to happen in native DX8/DD mode, or any DX11 output modes for me, only DX12.
You can freely resize the POL window, so maybe the render path is based on how large the window is?
If you don't have a retail XI account, you can easily setup a client and connect to a private server. I don't see why any of the renderer stuff would be any different private vs retail at this point.
I don't think I've ever noticed a fog issue, I don't play it too often tbh, but I can check it out.
from dgvoodoo2.
Yes, the window can be resized, but 636x476 was my test case for understanding what happens.
I could reproduce it with D3D11 too for a short while. Some day I'll dig into deeper to see what causes the different rendering paths to be taken.
from dgvoodoo2.
Related Issues (20)
- Game Ticks options for ddraw games
- Implement "alpha to coverage" due to hair texture issue in Final Fantasy XIII
- Space Rangers HD: A War Apart - dgvoodoo2 not work
- The Fifthe Element PC HOT 5
- Peter pan adventures in never land HOT 1
- Blitzkrieg issue - disappeared overlays HOT 7
- black and white games HOT 5
- Problems with Rainbow Six Black Ops mod HOT 7
- OpenGL to DX for old games [Request] HOT 4
- Virtua Fighter 2 does not work HOT 8
- Rayman 3: Broken effects, most noticeable on sparks and lighting effects HOT 11
- Half-Life 2 (Update): Crashes upon loading in DX9 mode and shadow options/color correction missing HOT 2
- Feature Request: Windowed Mouse Capture with a Hot key ? HOT 2
- Keeping ambient occlusion compatibility
- [BUG] TES IV Oblivion - Solid Color Displayed In-game HOT 2
- Global Operations fullscreen mode lags from campfire
- Dragon Dogma Dark Arisen heavy performance issue.
- Alt-Tab: Microsoft Freelancer HOT 1
- Mysz Teodor 3D: Serminator doesn't launch even dgvoodoo 2 HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from dgvoodoo2.