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Demetrio Navarro Martínez's Projects

abilitysystem icon abilitysystem

Modular ability system that allows you to make skills with different types of casting, attach skill effects and combine them to make unique skills. It contains a few examples of some skills.

animationscripts icon animationscripts

It allows us to make custom animations for the objects in the scene. Even though the scripts could be improved and optimized, they got the job done and some of my team members even used it to speed up development. It works with some mathematical functions known as easing functions from https://easings.net/

commercialflights-web icon commercialflights-web

University web project that applies web scraping to analyze the best airports based on feedback reviews, it also predicts the departure time of commercial flights at different airports around the world.

crud-api-rest-go icon crud-api-rest-go

CRUD API REST made in Go which manages a list of games. The database is PostgreSQL.

crud-react icon crud-react

Client made in React which manages a list of games with CRUD operations

firstgoweb icon firstgoweb

My first web in Go. Includes basic login/register with users and courses management for admins.

inventorysystem icon inventorysystem

Inventory system which stores items that may or may not be stackable. It also manages an action bar (it's also an item container). This system is similar to inventory systems made in survival games like Minecraft, Rust, etc.

lavanderia-go-docker-react icon lavanderia-go-docker-react

Proyecto para una lavandería de un negocio familiar. Permite al cliente registrarse y pagar en digital (con la API Stripe) para activar una lavadora. Al depender del webscraping y unos servidores terceros decidimos no ponerla en producción para el cliente, quizá en el futuro cambie en cuanto podamos conectar directamente con las lavadoras.

machinelearning-birds icon machinelearning-birds

Most important scripts from my final degree project using MLAgents (Deep Reinforcement Learning) and Unity. It also includes a traditional AI algorithm to be compared with the ML one. Both AIs (ML and heuristic) had very similar results in a bird race, both AI methods are valid for this type of game.

movementandeventsystem icon movementandeventsystem

This Unity project contains a modular movement system that allows you to easily change movement types on the same character. It also includes an event management system and a third person camera controller.

pathfinding-a-star icon pathfinding-a-star

Pathfinding using A* search algorithm for AI (NavMeshAgent) in a game. The NavMesh is not generated automatically, so it must be setup manually placing the nodes (center and 2 corners) in the map. The movement calculates middle points between lines and seems realistic. Note: this version is not working with the new npcs update (I keep the new version in my own account, sorry).

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