Comments (4)
Eventually. It's a little more challenging than all the others due to some API changes. Right now, it's not at the top of my priority list though
from dfreds-pocket-change.
Alright, thanks for the reply. I'll look to see if any macros scroll a table and add the items, for now.
from dfreds-pocket-change.
A suggestion: Compatibility with Item Piles
from dfreds-pocket-change.
Closing as this will just happen eventually and doesn't need tracked. Also, item piles compatibility is in the works
from dfreds-pocket-change.
Related Issues (20)
- Toggle Chest Icon on lootable HOT 3
- Console and chat says loot generated, but not on character sheet HOT 5
- Equipment is never damaged HOT 3
- Convert Selected Tokens to Loot almost works... HOT 5
- Cannot open loot sheet after converting to lootable HOT 1
- damaged items dont work HOT 4
- Not Lootable Aftet Executing Macro HOT 4
- Specific pocket change range (e.g., 2d6 gp, etc.) HOT 1
- Damaged Item functionality options, instructions HOT 1
- Compatibility with Monk's Enhanced Journal loot sheets HOT 3
- [Feature Request] Integration with Item Pile macro for generate currency on the npc HOT 2
- "Damaged Items" dont work HOT 1
- One entity for all killed NPC after combat HOT 1
- v10 version of Pocket Change not showing up on The Forge HOT 4
- v10 support with Loot Sheet? HOT 3
- FoundryVTT-ItemPiles with Dfreds-pocket-cgabge HOT 2
- Convert to Loot does not set the Sheet to a LootSheet HOT 3
- Mark Loot Sheet NPC 5E as dependency so that the Module Management screen will track it HOT 1
- v11 Support HOT 3
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